: [Gen V]
Team needs a defense.
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October 15th, 2012 (07:46 AM).
Live in Color
Join Date: Jan 2007
Location: Ontario, Canada
You have a lot of Pokemon that have same time moves, for example, your Keldeo doesn't need both Surf and Hydro Pump and your Metagross doesn't need both Meteor Mash and Bullet Punch. Also, I don't see the point in having your Drifblim lead, leads are normally there to set up weather or Spikes/Stealth Rock, perhaps you should consider one of those.
Your Hydreigon's Crunch will suffer because it is Modest nature, you should go Mild or Rash instead. Or replace Crunch with Dark Pulse and keep him Modest. And instead of having both Dragon Pulse and Draco Meteor try replacing one of them with Surf if you mean to keep him Modest. A standard set up for Hydreigon would be this though:
Hydreigon @ Expert Belt/Life Orb
4 HP 252 Sp. A 252 Spe
I also suggest getting rid of Archeops completely, as it's defenses are horrible and it's easy to bring it below half health, if not kill it right away making it's attack stat pretty much nothing. Keldeo should also be Modest or Timid natured. And with a moveset more like:
Keldeo @ Life Orb
6 HP 252 Sp. A 252 Spe
-Hidden Power [Ghost/Dark/Rock/Fire]
Or even consider replacing Icy Wind with Calm Mind and make Keldeo a Calm Mind build.
Metagross @ Leftovers
252 HP 252 Atk, 6 Spe
-Bullet Punch/Meteor Mash
I may not be helping so much, I'm writing this rather quickly, but try checking out movesets posted on
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