Thread: [Gen V] Team needs a defense.
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Old October 15th, 2012 (09:52 AM).
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I agree with the above 2 posters.

For Lucario, Crunch is the better option over Shadow Claw for the slightly higher power, but Shadow Claw is still a viable substitute if you didn't breed.

Like Forever said, Archeops and Drifblim aren't suited for OU play. While the former hits hard and fast, its glass cannon defenses make it extreme priority bait, especially towards Bullet Punch Scizor. The latter is outclassed by Gengar offensively.

As a replacement for Archeops, you can use Terrakion, Thundurus-Therian or Gliscor:
Terrakion:
-Swords Dance
-Rock Polish
-Close Combat
-Stone Edge
Nature: Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Life Orb/Air Balloon

or
-Close Combat
-Stone Edge
-X-Scissor
-Sacred Sword/Quick Attack/Rock Slide
Nature: Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Choice Band/Choice Scarf

Thundurus-T:
-Thunderbolt
-Volt Switch
-Hidden Power (Ice)
-Focus Blast
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Choice Scarf

or
-Nasty Plot
-Thunderbolt
-Hidden Power (Ice)
-Focus Blast
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Life Orb

or
-Agility
-Thunderbolt
-Hidden Power (Ice)
-Focus Blast/Grass Knot
Nature: Timid/Modest
EVs: 4 HP/252 SAtk/252 Spe
Item: Life Orb/Lum Berry

or
-Thunderbolt
-Volt Switch
-Hidden Power (Ice)
-Focus Blast/Grass Knot
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Expert Belt

Gliscor:
-Substitute
-Earthquake
-Protect/Roost
-Toxic/Ice Fang/Taunt
Nature: Impish
EVs: 248 HP/24 Def/236 Spe
Item: Toxic Orb
Ability: Poison Heal

or
-Swords Dance
-Earthquake
-Ice Fang/Stone Edge/Aerial Ace/Facade
-Roost/Agility
Nature: Jolly
EVs: 40 HP/252 Def/216 Spe
Item: Toxic Orb
Ability: Poison Heal

or
-Earthquake
-Toxic/Taunt
-Protect/Roost
-Ice Fang/Stealth Rock/Toxic
Nature: Impish
EVs: 248 HP/188 Def/72 Spe
Item: Toxic Orb
Ability: Poison Heal

If you really want to stick to Archeops, be my guest. But this time, use Acrobatics! It's crazy strong when Archeops isn't holding anything and is initially strong when it's used alongside Flying Gem:
-Stone Edge/Rock Slide
-Acrobatics
-Earthquake/Earth Power/Hidden Power (Ice)
-U-turn
Nature: Jolly/Naive
EVs: 4 HP/252 Atk/252 Spe
Item: Flying Gem

And definitely use Gengar over Drifblim; it hits harder and it hits faster:
-Substitute
-Disable/Pain Split/Hidden Power (Fire)/Thunderbolt
-Shadow Ball
-Focus Blast
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Black Sludge/Life Orb

Regarding Metagross, I agree with Nica. It can either serve as a lead with Stealth Rock, be a bulky attacker or a late game sweeper with Agility:
-Stealth Rock
-Meteor Mash
-Pursuit
-Hammer Arm/Earthquake
Nature: Adamant
EVs: 252 HP/60 Atk/192 SDef or 252 HP/252 Atk/4 Def
Item: Leftovers

or
-Meteor Mash
-Bullet Punch
-Hammer Arm
-Zen Headbutt/Pursuit/ThunderPunch/Ice Punch
Nature: Adamant
EVs: 164 HP/252 Atk/92 Spe
Item: Choice Band

or
-Agility
-Zen Headbutt
-Earthquake
-Meteor Mash/Ice Punch
Nature: Adamant/Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Life Orb/Lum Berry/Air Balloon

or
-Meteor Mash
-Hidden Power (Fire)
-Grass Knot
-Zen Headbutt/Earthquake
Nature: Naughty
EVs: 252 Atk/228 SAtk/24 Spe
Item: Life Orb
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