Thread: Red hack: Pokémon Prototype
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Old October 21st, 2012, 07:20 AM
Danny-E 33's Avatar
Danny-E 33
Experienced Hacker
 
Join Date: Jan 2012
Location: Illinois
Gender: Male
Nature: Lonely
Hello Dale! It's nice to hear from you again!
Quote:
Originally Posted by DaleH771 View Post
The backsprite for RED looks absolutely brilliant. As do all of the revamped Pokemon.
Thanks! I'm quite proud of how it's all turning out.
Quote:
Originally Posted by DaleH771 View Post
My question is, why didn't Nintendo do this in the original games? They look so much better this way. Excellent work, keep it up!
This is because all the biig blocky backsprites in the original game are actually really small images (3.5x3.5 tiles) which means there's not alot of room for any detail. And then these tiny sprites are zoomed to become 7x7 tile backsprites which causes them to look extra blocky. The reason they did it this way instead of just using bigger sprites was because of saving space. Back in the 90's when gameboys were still pretty new, they literally just didn't have enough room on the old gameboy cartriges to use 6x6 backsprites that take up alot more space. By the time GSC came out, cartriges could hold much more data, so it wasn't a hassle to use 6x6 backsprites. But with roms and emulators now, this isn't a problem anymore.
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Hacks made from my Pokémon Red - Gen. II Graphics Patch:
Pokemon Red Proud Eyes [Skeetendo Link] by break
Pokemon Grape [Skeetendo Link] by 80C
Pokémon Red: Battle Factory [Skeetendo Link] by ShantyTown
Pokemon Ice Blue by Dradier234
Pokemon Tough Red by slim spazzy
Pokemon Red: Legends by BroskiRage
Pokemon Brutal Blue by ScytherTM

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