So why are Effort Values kept hidden from the UI?
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October 26th, 2012 (6:40 PM).
Join Date: Sep 2010
I don't get it. They're just a form of alternate EXP, yet they deliberately hide it from the User Interface and keep it vague.Why don't they put a gauge on the status screen that showed how far certain EVs accumulated on each stat? I can understand why IVs are kept obscure, since they're used to randomize stats, but EV is a form of character progression.
And on that note....they should put the Pokedex 3D move set data into the game itself.
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