Yeah, that's exactly what I've been thinking. However from what I've seen... it only contains the data and no header. Like for instance, if you look in a/2/2/2 (which is what I've been told that is the opening cinematic data) in B2/W2... you'll notice all those binary files contain no headers at all.
But I can take a guess at what they might've used before they put them into Adobe PhotoShop, they probably would've used Autodesk 3ds Max, Maya or some kind of 3D modeling program.
'Cause I've tried everything except for the 3D models in Adobe PhotoShop to attempt to produce the blue/red glow from the logo in the same way as it does in B2/W2. So the only way of getting that kind of effect would be using 3D models in Adobe PhotoShop before saving them as .png or .bmp. From what I've noticed, the opening cinematic in both B/W and B2/W2 don't contain as many colours as what a .png image would, it matches that of a .bmp.