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Originally Posted by hansiec
Yes, it started using slightly more CPU, but in exchange for 1000+ fps.
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Wait, so the FPS is not capped? Wouldn't you be wasting CPU cycles then?
Quote:
Originally Posted by hansiec
Added A script parser for both Javascript and Ruby (Still finishing this up and yes this means that RMXP scripts MIGHT work),
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That sounds weird. An interpreter in something that is already interpreted. But if it will make it easier for your users, then that's good I suppose.