Thread: [Engine] Pokemon Java Kit
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Old October 28th, 2012, 11:18 AM
hansiec's Avatar
hansiec
Scripting Genius
 
Join Date: Aug 2009
Location: Near a laptop
Age: 17
Gender: Male
Nature: Quiet
Quote:
Originally Posted by DaSpirit View Post
Wait, so the FPS is not capped? Wouldn't you be wasting CPU cycles then?
True, I'll cap the FPS around 100 FPS

Quote:
Originally Posted by DaSpirit View Post
That sounds weird. An interpreter in something that is already interpreted. But if it will make it easier for your users, then that's good I suppose.
I added a ruby interpreter so people could at least attempt to use some scripts from Essentials, and the JavaScript parser is built into Java, so I didn't really do much effort on the interpreters.
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Things I'm working on:
Pokemon Essentials GTS System
Pokemon Essentials Mach & Acro Bike Script
PvP Script
Random Battle Generator

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