Dual Type Moves
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October 28th, 2012 (11:42 AM).
frequents Neko Ramen
Join Date: Sep 2012
It would get chaotic. Maybe it should be reserved for White Kyurem/ Black Kyurem and the sort? Like, Black Kyurem's sig move would be an Electric/Ice move?
Imagaine all the confusion when it comes to canceling out a move and multiplying and stuff! What about a move that was, say, Fire/Fighting hitting a Ghost type? What do we do then, does it do 0x? Or does it do 1x for the fire?
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