Thread: Dual Type Moves
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Old October 29th, 2012 (04:15 AM).
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Join Date: Apr 2010
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I could see this working, but without a huge revamp of the way damage is calculated, it could become OP.

My ideal way of this working would be changing the way damaged is changed because of the type of moves. I can't really think of how it would work, however, if it happened, It could possibly be the big game changer that the series has been looking for in order to sustain it's relevancy with other RPG's.
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