Quote:
Originally Posted by DoesntKnowHowToPlay
What A-Trainer labels as the "AI Byte" is actually just the mon's IVs- I've never seen a case where it actually affected how well the AI picks moves. Also, since the AI doesn't have EVs and the player does, eventually they'll be hard-pressed to stop the player even with perfect IVs.
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Then that's game-breaking. The AI byte can go over 31. Unless that's just Nintendo trying to make things
Nintendo Hard.