Script Help Thread (DO NOT REQUEST SCRIPTS)
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November 4th, 2012 (08:23 AM).
Join Date: Feb 2012
Quote originally posted by
This problem is very common and the way to fix it is in here:
Go to the header tab in A-Map, click Ctrl + H, copy the map script offset, paste it into XSE and decompile it with "level script" checked. If you look down from there a few lines, you should see something like this:
Change it so that it shows this:
From there, click compile and test it out in-game.
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Aaaaah. I knew this, but I was under the dumb impression that I had to change it to #raw 0x2, since it was a
Validate values-type level script. Thanks, it works now!
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