View Single Post
  #7409    
Old November 4th, 2012 (08:23 AM).
Rumille's Avatar
Rumille
Togepi
 
Join Date: Feb 2012
Gender: Male
Quote originally posted by CrystalStatic:
This problem is very common and the way to fix it is in here:

http://www.pokecommunity.com/showthread.php?t=191500&highlight=cooley

Go to the header tab in A-Map, click Ctrl + H, copy the map script offset, paste it into XSE and decompile it with "level script" checked. If you look down from there a few lines, you should see something like this:

#raw 0xFFFF

Change it so that it shows this:

#raw 0x0

From there, click compile and test it out in-game.
Aaaaah. I knew this, but I was under the dumb impression that I had to change it to #raw 0x2, since it was a 02 Validate values-type level script. Thanks, it works now!