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Originally Posted by hansiec
What programming language are you using for the actual editor? I assume either C/C++/C# (and of course lua)
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C# with the XNA framework.
Quote:
Originally Posted by DaSpirit
And no, you're not the first person who had a Nuzlocke Mode built in. I was planning on putting it in my game, and I got the idea from a game I saw a year ago who had the mode (don't remember which game it was, or whether it exists anymore).
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Quote:
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Pokémon: Azure will have one thing exclusive to it, that no other game before has had (as far as we've seen!); an official Nuzlocke Mode, supported by the creator of Nuzlocking, Ruby himself!
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we contacted Ruby and asked for his blessings on this, which we received. it was more about knowing that the creator supported us. he's a bit of a hero to me, so i got all gushy, haha.
Quote:
Originally Posted by DaSpirit
How long have you guys been working on this? Seems like you have a huge team.
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the project as a whole has had almost 3 years of development, and the people actively working on it adds up to about 12-15 people.