Adding New Moves and Creating New Move Effects
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November 11th, 2012 (08:56 PM).
Back to ROM hacking. :D
Join Date: May 2007
Quote originally posted by
At 0xD75FC, you are supposed to overwrite the bytes with 00 00 00 00 00 00. Not 00 00 00 00 00 00 00 00. Overwriting the last two will make every move say "X used a <TYPE> move!" This is another error in the guide that should be fixed.
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*Fixed. ;) Thanks for letting me know, I didn't even realize I put too many 00's lol.
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