Report bugs and errors in unmodified Essentials version 16.2
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November 11th, 2012 (9:03 PM).
Quote originally posted by
I keep getting this error:
Message: stack level too deep
This occurs after the first cutscene and after player has choosen a pokemon and leaves the lab.
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The event move route needs to be fixed. Honestly I wish there was a better way to set up move routes but it is built in RPG MAKER XP.
Check out the Pokemon Game Engine I am working on:
Joined Jan 2009
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