There's some interesting points raised, and a different way to view it.
I think in some aspects I am a tourist; unlike other places I have found remembering the names of places less...natural? than before (Driftveil for instance, one I have learnt to remember quickly, is mostly just because I love its music so much), and I did find some places less endearing than others as before, such as the post-game areas which were less fun to explore than others given the lack of point beyond 'watch Looker talk at a Sage'.
And it also felt a bit off in the lack of things to do, which I'd argue don't compare favourable to other games. Abyssal ruins seemed to be more a guide-dang-it thing (unless someone wants to confess to solving it all by themself?) that did not offer much beyond sellable objects or items not typically used if you don't use Arceus. Black city/White forest was hurt by a lack of local wifi access if you didn't have it. Battle subway is great and all, but beyond that... musicals pale in comparision on contests/pokeathlon imo, and dream world is annoying in being 6 days a week, one hour maximum and not even on the DS, so no wonder one may get a natural disconnect to it with the Unova region itself (it's not really part of Unova I suppose either, come to think of it...)