Pokémon Essentials, version 10 - 22nd October 2012
View Single Post
November 15th, 2012 (4:35 AM).
Pokémon Island Creator
Join Date: Sep 2010
Originally Posted by
First I found a list of all the moves I wanted to add, and then went to each move's page on Bulbapedia. I copied the table of Pokémon which learn the move by TM/HM/tutor into Notepad, imported it into Excel and copied the Pokémon column back into Notepad. From there I copied it into Word where I made everything upper-case (Shift+F3), replaced all the line breaks with commas, and copied the result into tm.txt.
It does seem a bit of a chore, but it's fairly mindless so I could listen to the radio at the same time.
As for updating pokemon.txt, I looked through each species on
quite quickly to find any species which had a separate movelist for B2W2 (this was easier than looking at Bulbapedia), and just updated them manually.
This is VERY similar to my method, some parts are even identicals.
I has thought that you use also an IO function to merge data when the game compiles.
I didn't noticed that B2W2 have a low number of species with different movelist.
Full game, Pokémon Island (version 1.2 released)
How to make a game (with emphasis in Essentials)
View Public Profile
Send a private message to FL
Find all posts by FL
Find threads started by FL