[WS/VG] Bushiroad COTDs
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November 18th, 2012 (11:07 PM).
Join Date: Feb 2004
Back after the weekend, we have the featured card from the weekend's Vanguard episode.
Final Battle Kaito
Level 2, Cost 1, Pow 8000, Soul 1 <Science, Game>
[AUTO] At the beginning of your encore step, if "Circle of Determination" is in your climax slot, you may send this card to memories. If you do, at the beginning of your next draw phase, choose a "Final Battle, Kaito" from your memories and put it in any slot you choose. For that turn, it gets Power +4500, Soul +1
The phasing skill activating on a climax. Usually a good circumstance to activate it is to suicide run into something, and then send it to the memories so you don't have to pay for encore. Alternatively, you can activate it to keep it safe for a turn. Both ways, it will come back at 12500 power and 2 soul, which can take on just about anything if you ignore buffs.
Burning Fighting Spirits Kaito
Level 2, Cost 1, Pow 2500, Soul 1 <Science, Game>
[AUTO] [Discard a card from your hand] When you use this card's [Counter], you may pay the cost. If you do, choose up to two cards in your opponent's waiting room and shuffle them into your opponent's deck.
[AUTO] Counter 2500 Level 2 [(1) Discard this card from your hand] (((While you're at level 2 or above,)) Choose one of your characters being front attacked and it gains Power +2500)
A 2500 counter, the alternate cost allows for deck thickening to make it harder to climax cancel damage. Alternatively, you could put climaxes back in to lessen abilities that scale off the number of climaxes in the waiting room.
Goddess of the Sun, Amaterasu
Oracle Think Tank/Noble, Grade 3
[ACT] [V] Limit Break(4) (Only active while at 4 or more damage): [CB(2)] When this unit's attack hits the vanguard, you may pay the cost. If you do, search your deck for up to one <Oracle Think Tank> unit, reveal it, and add it to your hand. Then shuffle your deck.
[CONT] [V] While "
is in your soul, this unit gains Power +2000.
[CONT] [V/R] Leader (This unit cannot attack if you control a unit not belonging to this clan.
This is the cross-ride unit that Oracle Think Tanks are gaining. These types are denoted by gaining power by having a certain Grade 3 in the soul, and are usually 13000 base power so long as it's true, which makes it much easier to guard for. The limit break is useful as you can get the unit you need when you need it (anime example being the Perfect Guard, Chocolat), though it will end up conflicting with the Tsukuyomi ride chain, which stacks the deck (you shouldn't be running it in a deck containing this anyways since the focus should be the cross-ride)
This is the Blau series for Nova Grapplers. It's works effectively the same as the one from the previous week (Phantom Blaster), with a difference with the Grade 3's abilities. It is likely the this week will contain cards from this ride chain.
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