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Old November 28th, 2012 (2:02 AM). Edited November 28th, 2012 by KyX.
KyX KyX is offline
Join Date: Nov 2012
Posts: 10
Hi, i have a problem with a SetMapTile Script.


#org 0x80263C
compare 0x5064 0x64
if 0x1 goto 0x880271D
setmaptile 0xD 0x3 0x315 0x1
setmaptile 0xE 0x3 0x310 0xC
setmaptile 0xF 0x3 0x311 0xC
setmaptile 0x10 0x3 0x312 0xC
setmaptile 0x11 0x3 0x313 0xC
setmaptile 0x12 0x3 0x314 0xC
setmaptile 0x13 0x3 0x31D 0x1

setmaptile 0xE 0x4 0x318 0xC
setmaptile 0xF 0x4 0x319 0xC
setmaptile 0x10 0x4 0x31A 0xC
setmaptile 0x11 0x4 0x31B 0xC
setmaptile 0x12 0x4 0x31C 0xC

setmaptile 0xE 0x2 0x2EF 0x1
setmaptile 0xF 0x2 0x31F 0x1
setmaptile 0x10 0x2 0x294 0x1
setmaptile 0x11 0x2 0x2EE 0x1
setmaptile 0x12 0x2 0x31F 0x1

setmaptile 0xE 0x1 0x299 0x1
setmaptile 0xF 0x1 0x31F 0x1
setmaptile 0x10 0x1 0x28C 0x1
setmaptile 0x11 0x1 0x2EF 0x1
setmaptile 0x12 0x1 0x31F 0x1
sound 0x8
special 0x8E
moveoffscreen 0x1
setvar 0x5064 0x64

#org 0x80271D

The movement of some blocks doesn't apply correctly.

As you can see there are 10 blocks witch C movement flag (you can pass). but ingame i'st like having 01 (you can't pass).

Coords are corrects, i have checked them 2 times. I don't know whats going on.

Quote originally posted by FRANKTANK:
I went to edit the script for the Mt. Moon Helix Fossil in FireRed to change "HELIX FOSSIL" to "Helix Fossil" but when I try to compile it, a message pops up saying "Error 13 'Type mismatch' on line 12. Missing #define or parameter. Line: giveitem2 0x165 0x1 0x13E" and it won't let me compile the script. Any way to fix this?
Seems that you didn't extracted all files from XSE ZIP. there are some .rbh files that need to be in the same dir of XSE.exe

Check it.