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December 4th, 2012, 04:45 PM
Join Date: Aug 2012
Location: The Cave of Hymns
Well following the books exactly would be rather.boring for vets, and I could see this being a dragon age type game. Though since the most common program used here is RPG maker, maybe it could be made using a heavily modified version of that? Like a real time battle system that is fairly basic? (A game called Inotia 3 on the iPad comes to mind.) I would say since the novels focus a lot on puzzles, riddles, and such that combat should come second to those. I am not a game designer though I do know what
and my friends look for, and I have read the books many times so a combat orientated game would be slightly disappointing to me (there are so many of them).
An exact novel adaptation, or slight differentiation would not be bad, though I'd say a complete alteration (follow to a point) or a different story such as a prequel or a sequel to the novels would be interesting.
Combat, though coming second, should be interesting as well, I would suggest that if it isn't a real world active battle, then don't make it random battles, maybe compensation for that would be experience from puzzle solving or something.
be better to do it as an android/apple app such that it would be more interesting if distributed. Also doing it by chapters could be less stressful than going all at once. Maybe a chapter or two a year, that way there is a lot of consistent detail.
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