: [Gen V]
OU Sandstorm with BW2
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December 4th, 2012 (7:46 PM).
Hey there guys! It's been a long while since I last played on Smogon, so I would like to seek your advice!
I am forming an OU team for an upcoming tournament, but I am unsure if this team is capable of even making a dent in the current OU standard.
Without further ado, this is a team that I have (theoretically) planned.
Tyranitar (Sand Stream) @ Lum Berry (Sassy)
252 HP / 4 Atk / 252 SpD
I decide to go on the defensive support for Tyranitar, dishing out SR when allowed to & countering predicted switches. Other moves are pretty self-explanatory.
Conkeldurr (Iron Fist) @ Leftovers (Adamant)
68 HP / 224 Atk / 252 SpD
While being more defensive than a full physically offensive setup, Iron Fist makes up for a slightly less attack. Bulk Up is used when necessary to give Conkeldurr the extra punch. Ice Punch is chosen over Payback for coverage.
Hydreigon (Leviatate) @ Choice Specs (Modest)
4 HP / 252 SpA / 252 Spe
Fire Blast/Heat Wave
The reason for including U-Turn instead of Focus Blast is because I, for one, don't have luck in hitting with Focus Blast - roughly less than 1 in 2 chance of hitting. U-Turn is also used to avoid threats that can take out Hydreigon easily. Despite the variation, Draco Meteor is the main set. Fire Blast/Heat Wave is still undecided due to High Power/higher accuracy.
Breloom (Technician) @ Choice Band (Modest)
252 Atk / 4 SpD / 252 Spe
Yes, I have recently obtained a DW Shroomish from the Dream World. Breloom is an odd choice, but I find him more useful in situations where I encounter sand teams. Planned as a Choice sweeper.
Landorus (Sand Force) @ Choice Scarf (Naive)
252 Atk / 4 SpA / 252 Spe
Superpower is used instead of HP Ice (sadly, my current Landorus does not have HP Ice), but other moves are being considered for the 4th slot, like Outrage. Otherwise, Landorus as a Scarf-ed attacker is straightforward.
Metagross (Clear Body) @ Life Orb (Jolly)
4 HP / 252 Atk / 252 Spe
Zen Headbutt / ThunderPunch
The secondary plan for Metagross is to gain speed to take on fast threats like Landorus. Zen Headbutt is the preferred choice against Fighting types, which is part of the weakness of my team, while ThunderPunch is still being considered to take on Water types.
Yes, I am aware of the glaring weaknesses of my team like Fighting & water types, but this team is still WIP. So, I hope to gain feedback from trainers like you. Thank you, & I hope to hear from you guys soon!
Joined Dec 2010
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