Zelda: Oracles Engine; for Game Maker
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December 10th, 2012 (03:46 PM).
Join Date: Jul 2007
Location: New York City
Quote originally posted by
I said ''Not matter how he or me thinks of it, chances of solution are slim.''
Never said anything about you.
If I do that, when link goes what would be to the next panel of the map, he'll walk, and the camera will not follow.
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I was wondering why you thought the chances of solution were slim in the first place.
And by adding another view on top of the current one, the camera would still follow Link because the camera is part of the other view.
Or you can make the camera code in the end step event rather than having GameMaker do it for you automatically.
Regardless, it shouldn't matter too much, but I like to see the area fully! >.<
- An Emerald remake WIP
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