Scripting in Essentials 101
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December 11th, 2012 (10:42 AM).
Originally Posted by
When it comes to party.length, it literally is just that, checking the length of the party. if it's >=1 it's seeing if the party length is 1 or higher. The 0 being 1 logic however, applies to the number of the party, i.e $Trainer.party being the first Pokémon. Found that out the hard way on the length checks when I was getting errors calling the Pokémon into a menu XD.
OH! Now I see what you mean. I derp.
Heheh, well at least that's the beauty of scripting. You get an error, and you fix it... rinse and repeat until you get it right.
But anyway, I love the way this thread has been organized, and makes viewing common functions easy. This is an amazing reference sheet in a way. I'm definitely subscribing to this thread.
Good work on this man.
“Our only limits are the ones we place on ourselves.”
Joined Jun 2011
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