Pokémon for Ace
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December 12th, 2012, 05:02 PM
RPG Maker VX Ace Scripter
Join Date: Dec 2012
Originally Posted by
As what Nintendork15 says, if your kit does not look 100% like Pokemon, no one will be drawn to your kit, even if it has the best features.
It seems as if you have a lot of features though and I like that though. Just have to update the menus to Pokemon ones and you're almost done.
As I said above I don't have a window skin yet and the options are not in place yet. I will probably make a multiple window skin script so that the windows vary by the use. The only issue that presents is with rotation battles having different positioning as opposed to triple battles and it would be a hassle to have to have the user change that back and forth between the positioning.
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