The Hobbit (And 48 fps)
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December 16th, 2012 (1:13 PM).
Quote originally posted by
I'll probably see it at some point but I still don't understand why they felt the need to artificially split the duology into a trilogy in post, it's just ridiculous and will result in a lot of unnecessary padding. I doubt 48fps will bother me at all, I'm used to playing games at 60fps and above, so no issues there.
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That was probably going to happen even if it had remained a pair. While The Hobbit isn't long as a book, it's one of those stories where the long run time feels beneficial and necessary. When you do that over more than just a single film, it's going to drag. But I suppose the line of thinking is "why make 200 million dollars when you can make one billion?" that lead to this becoming a trilogy.
Just you wait, we'll probably get a five movie series based on The Silmarillion some day as well.
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