Roleplay Discussion Thread
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December 17th, 2012, 05:20 PM
Fueled by Pepsi
Join Date: Apr 2008
Originally Posted by
Stats actually limit what a character can do, as a rough estimate when the players are writing in the character's actions. As it is, it does play a role in the RP.
For example, LN characters have
high mathematical skills, that they can become engineers and architects even if they don't have a college degree (because they are past mastery:cool:) Suikoden characters are charismatic, thus people under them will listen better than people under Grand Chase characters will. MM girls can take a beating (Getting caught in an avalanche, trapped in a burning castle, shredded by a flurry of arrows, etc..) without any worse for wear that other characters can't.
The stats are compared to the denizens of the RP's world. E-- is the lowest and is below that of the world's population. E is the world's average citizen. It's like you're comparing a Koei Special Officer against a peasant.
Stats change with character growth. It can increase, or decrease. It may be permanent, or temporary. Stats define what a character can do and also acts like a guide, because certain actions require certain levels.
I see, so this is an RP that uses gameplay similar to those found in Table Top RPGs and Video Game RPGs. That's good, because RPs that employ those elements (and aren't dedicated Pokemon RPs) are shockingly few and far between.
So then exactly where does the RPer come into the equation? Do they play as one of the characters from one of the aforementioned series/worlds, or do they create a character?
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