[C++ and Ogre 3D] Castle Forge 3D
View Single Post
December 19th, 2012 (10:42 AM).
Fancy Cape Knight
Join Date: Dec 2008
From experience I can tell you that gamers will generally just put the slider all the way up, thinking their computer can handle it. Instead I would suggest:
Large, normal, small, tiny, custom
Put large at like 30, then tell them that going above that in custom can seriously hamper rendering speeds. That way you won't get complaints that "my computer can't handle it at max settings and I got a blablabla".
View Public Profile
Send a private message to Theik
Find all posts by Theik
Find threads started by Theik