Help with modifying the party system...
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December 20th, 2012, 09:44 PM
Join Date: Aug 2010
Hmm...If you were to add an if statement to the scripts, I would imagine you could make it identify the pokemon by internal name, and effectively prevent it from storing. This would be possible to change if you were to set it on a switch too. Now I'm a bit curious, so I will see if I can replicate this. I just don't know all the PE lingo atm (patiently awaiting release 11).
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