[C++ and Ogre 3D] Castle Forge 3D
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December 20th, 2012, 02:56 PM
Fancy Cape Knight
Join Date: Dec 2008
Other than the basic biomes, what is there really to add?
You got your forest, your taiga, your vast plains of snow and ice, your desert, your jungle... there's really only so many different biomes you can make if you're trying to stick to a realistic world. I think the big chance at something original that minecraft hasn't done would be to extend biomes to underground and ocean as well.
Have your plain ocean, your coral reefs, your seaweed mazes, etc. Obviously only useful if underwater content is something you will add, but it's just a random idea of the top of my head.
As for caves? Mushroom caves, underwater caves (not so much located underwater, but caves with water inside of them so you have to swim through the caves), jungle caves, dwarven mines, whatever.
It shouldn't be too hard to come up with some ideas if you know a basic direction you want your game to go in.
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