Quote:
Originally Posted by metalflygon08
ah that makes sense (was thinking, if it were possible, wouldn't it look good in this example :the wave screen loads into the backdrop, and the Bubblebeam animation plays over it (only launched from the target, so it's like they are attacking you) it would look like you are absorbing the liquid from them, just have it play the healing animation at the end (those little sparkles)
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Unfortunately that's not possible because we can't control the movement of the particles

we can only take existing animated particles.