Thread: FireRed hack: Pokémon DarkViolet
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Old December 24th, 2012, 08:33 PM
metalflygon08's Avatar
metalflygon08
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Join Date: Jan 2010
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Quote:
Originally Posted by dreamengine View Post
Unfortunately that's not possible because we can't control the movement of the particles we can only take existing animated particles.
I don't think I worded it properly, but since Roost is just Featherdance animation applied to the user, then it should be possible to make it BubbleBeam, just launched from the other side (so it loads the background, then it plays the opponent launching BB animation, then the healed animation,) as it would indeed look like the water is draining from the target that way.
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