Pokemon SCANDAL --LIVE TOUR--
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December 26th, 2012, 11:52 AM
Join Date: Sep 2009
Originally Posted by
Err, I actually think that's a bad idea. Big bosses, OK, but small sprites elsewhere is just... The screen would just feel empty in my opinion.At least make some of your sprites a little bigger so it doesn't feel as empty in the battles, but not too big for your boss idea to work.
I felt the same way, and I'm ditching the idea of having small character sprites, along with many previous concepts/ideas.
I know it's a bit late, but..
Here's my Christmas GIF to you guys! xD
(Woo! They're moving now!)
Sorry, for the low-quality image, I'm still trying to learn how to make GIF images.
Oh, and as soon as the first beta is ready, I'll release it out!
Stay tuned for more updates!
- World Map (Red areas are controlled by the
, while the blue ones are governed by the
Sakuhana (咲く花) Clan
. White areas are impassable. The yellow dot is the starting point;
- Scandal's 3-frame Performance Animations
- Le wild truck appeared!
- A random screenshot so that this update will seem to be long.
- Replaced the Ace Trainer in Route 1 with a Bug Catcher.
First BETA is just around the corner.
Estimated release date is Dec. 31, 2012.
That would be all, thank you very much!
Last edited by leachim_paloyz15; December 27th, 2012 at
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