Thread: [Question] Event Glitching?
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Old December 29th, 2012 (07:00 PM). Edited December 29th, 2012 by WinterKirby.
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WinterKirby WinterKirby is offline
 
Join Date: Dec 2012
Age: 3
Gender: Male
Nature: Mild
Posts: 152
Door events, specifically. On random door events, when I enter into the building, I get the following error:
Code:
Exception: NoMethodError
Message: undefined method `*' for nil:NilClass
Game_Character_1:198:in `screen_z'
Sprite_Character:148:in `update_or'
PerspectiveTilemap:430:in `shadow_update'
Shadow:179:in `update'
Sprite_Character:37:in `perspectivetilemap_initialize'
PerspectiveTilemap:424:in `shadow_initialize'
Shadow:152:in `initialize'
Spriteset_Map:162:in `new'
Spriteset_Map:162:in `_animationSprite_initialize'
Spriteset_Map:161:in `each'
I don't know why it's happening; these events are practically identical to all the other door events, save graphic and target.

So far, this happens for two buildings, one of which previously worked until I randomly got the glitch for no specific reason.

Somebody halllp.

EDIT: It's not the event; it's actually the map it transfers to. One is a Pokémon center, which is actually just a Pokécenter copy/pasta'd from a previous city. The copy Pokécenter doesn't work. The second is a Trainer dojo, where you can battle trainers and get items. It worked, and then suddenly didn't.
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