Map Showcase and Review Thread
View Single Post
December 31st, 2012 (3:09 AM).
The Fallen King
Join Date: Dec 2012
Originally Posted by
Anyway, here's something I made. it's named Cliffshire Woods:
I haven't mapped for nearly a year now, this is my first attempt after my break. It isn't in a game yet, that's why I haven't used the right length for the borders at the edges.
I'd have to say its definitely got that natural look to it however there are a few things I disagree with for this map. One those shrubs dotted around you map don't fit in very well they stand out too easily and are definitely more of a city object. Secondly try using less tree types having three is great but it make it more difficult for an environment to be recognized keep the large 3x3 tree and the 1x3 tree because they can work together. I like the concept of the caves very well done they are situated just perfectly for the location and you haven't gone overboard with the number of entrances. Lastly is the dirt paths, this is something you have both good and bad attributes to the good is that it is directive and shows what it needs to. Unfortunately the path doesn't seem right near three of you cave entrances the bottom-right was fine. They were to thin and seemed incorrect but as a minor factor its not something to truly worry about.
Overall I give you an 8.7/10 this is an impressive map and if you make a game with this in I want to play that game this was very well done and presented with a natural feel. Well Done.
Now onwards to one of my submission this is a town I built a while ago and I think I should just show it to get people's opinion
Name: Bouldes City
Name: Aquilus City
Name: Noirail City
Name: Route 165
Should Beauty ever be my best feature I would simply die
View Public Profile
Send a private message to Serperion
Find all posts by Serperion
Find threads started by Serperion