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Old January 2nd, 2013 (03:56 PM). Edited January 2nd, 2013 by VERGUNDAI.
RomHacker, Unity 3D Maker
Join Date: Dec 2009
Location: Pokemon Universe :)
Age: 19
Gender: Male
Nature: Quiet
Posts: 109
Quote originally posted by Spiky-Eared Pichu:
I have fixed the wild Pokémon bug. Apparently I made a typo with a path, sorry! You can redownload it from the same link, it'll show up as version "1.6.1".

@VERGUNDAI, does it happen in the model list or in the tileset editor. It may be caused by an incompatibility when matching the model and the textures, so maybe these are not the correct textures.
Yep that's whats happening, probably because I import building textures from different files...
Thanks for the heads-up.

-it's happening in the tileset editor right when I click on tileset 20 for buildings?!?

I used a clean HGSS Rom...and it happens everytime...
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