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The only reason I can see in favor of excusing the poor graphics is the sheer mass of data required in a Pokemon game, as well as it being a completely connected overworld with no loading times between areas. If there were loading times between areas, I would be appalled and it would be a massive change from past Pokemon games.
That and GameFreak isn't exactly known for maximizing the graphics potential of a system, especially on their first release for a system.
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