Thoughts on how XY will affect fangames?
View Single Post
January 9th, 2013 (5:36 AM).
Audi Famam Illius, Scriptor!
Join Date: Jul 2009
Originally Posted by
There are already countless 3ds engines out there. What truly makes it difficult to replicate is coding all the systems (assuming that someone rips all the models from the rom when released). The jump between 2d and 3d is huge, and changes the coding drastically.
I meant so as to mimic that of the official games. Sure there are a lot of 3D engines out there already, but you'd still have to modify them in order to make them appear similar to the official one, and I'm guessing doing so is no easy task (or maybe it is, I've never worked with 3D so I can't say for sure). The point is that 3D isn't within the reach of expertise of most fan game developers.
Also Known As:
View Public Profile
Send a private message to D. Lawride
Visit D. Lawride's homepage!
Find all posts by D. Lawride
Find threads started by D. Lawride