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January 9th, 2013, 05:41 PM
Lead Dev of Pokémon Essentials
Join Date: Jan 2008
Really really. The Editor crashes because
hasn't been defined, yet that code is behaving as if does.
The actual fix is to use
if $game_switches && $game_switches
there instead, but I went for brevity. It can be deleted in the Editor's scripts without worry, although this "actual" fix allows that script section to be identical in both the game and the Editor, which is convenient.
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