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I've been attempting this for ages, but what you need to is load the sound into an audio editor and completely get rid of the pauses at the start, this may not be obvious at first because they are very very small pauses but will make a difference once they're gone.
Next you need to find a point in the track where it seems faesable to loop - an access point, if you like - and slit it down to the very nearest point. To be honest it's all prescision work.
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