Creating New Battle Animations
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January 11th, 2013, 09:03 PM
Join Date: Aug 2012
Originally Posted by
Urgh damn you my brain, still not understand D:
When the game crashes? i mean, is it when you do the move, or at the start of the game? and what do you mean by chop the bits off? Dx
Also, people, can you share the move code you guys found so far? it really helped even if it just one or two...(except slash)
By crash he means the game resets and goes back to the title screen right after the move animation is completed. By chip off he means change a few bytes at the end to FF and test to see if the animation works. If it works then you need to chip off more bytes, if it freezes then that means you changed too many bytes, but if it resets the game then you changed the right byte. The end of an animation is usually the last 08 byte before an 00 XX 27 command.
A work in progress...
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