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Old January 11th, 2013 (3:38 PM). Edited January 5th, 2016 by Danny-E 33.
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Danny-E 33 Danny-E 33 is offline
The Loneliest Cubone
Join Date: Jan 2012
Location: Illinois
Gender: Male
Nature: Lonely
Posts: 216

Hack Name: Pokémon Red - Gen. II Graphics Patch

Hack of: Pokémon Red

Pokémon Red - Gen. II Graphics Repository

The readme pretty much says it all:

|             Pokémon Red - Gen. II GFX&Music Patch             |
|                          Version 2.0                          |
|                         By: Danny-E 33                        |

Intro: ======

This hack includes several graphical improvements over the original game to give it the quality of a Gen. II game. It also includes all songs from GSC. There is nothing new about the storyline. It is for the purpose of getting to play through the game again with a little more aesthetic appeal. It is also highly intended to be a base ROM for anyone to create a hack of this Gen. I game. With the major overhauls added into this hack, anyone who wants to create their own hack of Pokémon Red can use this base ROM and have a game that is beautiful.

For all the custom assembly for this hack, please see:

No one needs to ask me up front to use this for their hack, but you MUST give credit to me for the base ROM when your hack is announced.

Features: =========

-Customizable sprite banks -All sprites from GSC -Individualized sprite palettes (Pokémon and trainers!) -Gen. II style 6x6 back sprites -Several palette corrections (The Pokéball tile is always red. Oak intro in full color!) -Updated font, and other tiles, to match Gen. II -Inserted the graphics for the GSC battle HUD -The "Pokémon owned" Pokéball tile in wild battles -Fully functional in-battle experience bar! -All songs GSC!

Tools: ======

The pokered disassembly ( Swampert22's PaletteEd GB - inserting custom palettes

Credits: ========

These men have always been there for me when I had my noobish questions and have let me grow into the person I am today by challenging my creativity and problem solving. This hack would not be possible without the help of these individuals. -Sawakita -stag019 -IIMarckus -Mateo -Miksy91 -Tauwasser -comet -kanzure -Sanqui

Special credits go to Sanqui for porting Crystal's sound engine into Red.

Sprites: -Poketto -Luigi-San -Mateo

Version History: ================

01-08-2013: V1.0 - Initial release ----------------------------------------------------------------- 01-21-2013: V1.1 - Several updates including: Cleaned-up ASM and a few mistakes fixed in the readme Updated tileset 0 with GSC's Kanto tileset Replaced OW palettes with GSC's Kanto OW palettes (Super Gameboy mode) Fixed Leaders' sprites in the Trainer Card Added three songs from GSC, Trainer Battle, Wild Battle, Leader Battle (thanks to FroggestSpirit) ----------------------------------------------------------------- 06-17-2013: V1.2 - Repointed the palette table to an empty bank and expanded the table to include a palette for every single Pokémon and trainer sprite Corrected several Pokémons' sprite and palette data so that the Pokémon look correct when viewed in a monochrome setting Added my FRLG Cueball devamp ----------------------------------------------------------------- 01-23-2014: V1.3 - Modified the battle hud to perfectly resemble the GSC battle hud Added the small Pokéball tile that appears in wild battles against Pokémon that are already owned Fixed the bug that loads the wrong palette when Transform is used Added 13 total GSC songs. ----------------------------------------------------------------- 03-03-2014: V1.4 - Restored SGB Border Added a fully functional experience bar to the battle HUD ----------------------------------------------------------------- 03-05-2014: V1.5 - Fixed an exp bar bug that occurs when the player uses Transform ----------------------------------------------------------------- 01-30-2015: V2.0 - Fixed the player back sprite in the Hall Of Fame Room Ported Crystal's sound engine and all Crystal music

It should be noted that this is not related to my personal hack, Pokémon Prototype (although it includes many of the same features).
Any opinion/preference in Prototype, such as choosing a few sprites from other games, is not put into this hack. Every sprite came directly from GSC, with the exception of a few trainer sprites that did not exist in Gen. II. Those sprites are credited accordingly.
If you find any bugs, please let me know. Also, feel free to give any advice or feedback.


Title Screen with improved "POKéMON" title:

Colorized Oak intro:

New Trainer Sprites/Palettes:

New Pokémon Sprites/Palettes:

"Pokémon Owned" Pokéball Tile:

Colorized Box List and Pokédex:

Poketto's Sprites:

Red Backsprite Revamp - Gambler Recolor - Channeler Recolor - Giovanni Recolor

Fire Red/Leaf Green Devamps:

Old Man Backsprite (Mateo) - Enigneer (Luigi-San) - Cueball - Tamer - Lorelei - Agatha

Pokémon Red Graphics V2.0 IPS
Pokémon Red GFX&Music V2.0 IPS

Pokémon Blue Graphics V2.0 IPS
Pokémon Blue GFX&Music V2.0 IPS


Hacks made from my Pokémon Red - Gen. II Graphics Patch:
Pokemon Red Proud Eyes [Skeetendo Link] by break
Pokémon Red++ [Skeetendo Link] by Mateo
Pokemon Grape [Skeetendo Link] by 80C
Pokémon Red: Battle Factory [Skeetendo Link] by ShantyTown
Pokemon: EDM Version [Skeetendo Link] by ~Red
Hacks made from our Pokémon Red Full Color Hack:
Pokemon Red and Blue Deluxe by TheScarletSword
Unnamed Pokemon Red Hack by Crystal_
Pokemon Pink by 80C
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