Creating New Battle Animations
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January 11th, 2013, 11:48 PM
Join Date: Apr 2011
Originally Posted by
By crash he means the game resets and goes back to the title screen right after the move animation is completed. By chip off he means change a few bytes at the end to FF and test to see if the animation works. If it works then you need to chip off more bytes, if it freezes then that means you changed too many bytes, but if it resets the game then you changed the right byte. The end of an animation is usually the last 08 byte before an 00 XX 27 command.
Oh! I see now! Thanks a lot, now i understand :D
oh, and i hope chaos rush updates his post, and post more animation offset he knew :3
dunno what to write here....
Also Known As: Not gonna tell ya
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