Nintendo Pokemon Rom Editor
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January 13th, 2013, 10:30 AM
Join Date: Jul 2006
Hi pichu, just a little thing without relation with scripts ; the saving part for polygons is a little corrupted.
I have checked all bytes and it seems that NPRE modifies a few bytes in the NSBMD file, only for the selected polygon. Also, Spiky's tool does not have the same format for NSBMD files, maybe because his tool uses a specific compression format.
I'm not sure if these particularities works on an real DS, so that's why i give my recommandations
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