Spiky's DS Map Editor
View Single Post
January 14th, 2013, 08:50 AM
Join Date: Oct 2012
Originally Posted by
You have to extract a tileset with SDSME, open it with MKDS, edit their textures importing new ones like PNGs (palettes'll be automatic), save the tileset and import it with SDSME.
I always tought the PNG become the palette of the tile. Thanks.
The ones who still ask what they know, just go walk long on a short pier!
Also Known As: YORAMRW
View Public Profile
Send a private message to gatarda
Visit gatarda's homepage!
Find all posts by gatarda
Find threads started by gatarda