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Old January 14th, 2013 (11:09 PM).
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Danny-E 33 Danny-E 33 is offline
The Loneliest Cubone
 
Join Date: Jan 2012
Location: Illinois
Gender: Male
Nature: Lonely
Posts: 202
Quote originally posted by miksy91:
Danny-E 33 made this version as a rom base for others to use. The most likely reason that title screen graphics isn't edited is not because it would have been difficult but the fact that would make it harder to use this patch with other red hacks, especially if those involved some kind of editing to the title screen already.

Other than that, I have said it him already but this is a nice hack already on its own.
Right, you can use Tile Layer Pro to edit "Red Version" easily, and the tile map for that is located at 0x45A1.

And thanks again, miksy. (:

Quote originally posted by BroskiRage:
this boss my friend nice work!

im playing it right now and i want to know how do you insert devamped sprites to pokemon red?
Thanks alot! I used Tile Molester to turn PNGs of the sprites into Gamboy format, and then I used stag019's Generation I Graphics Compressor to make them into RBY format.
Quote originally posted by iPersona:
This looks pretty good :3 I'm a bigger fan of the older Pokemon games, so this definitely appeals to me
Awesome! I'm glad you like it!
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Hacks made from my Pokémon Red - Gen. II Graphics Patch (V2.0 JUST RELEASED):
Pokemon Red Proud Eyes [Skeetendo Link] by break
Pokemon Grape [Skeetendo Link] by 80C
Pokémon Red: Battle Factory [Skeetendo Link] by ShantyTown
Pokemon Ruthless Red and Pokemon Brutal Blue by ScytherTM
Pokemon Ice Blue by Dradier234
Pokemon Tough Red by slim spazzy
Pokemon Red: Legends by BroskiRage
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