Quote:
Originally Posted by Manganum
I'm having a bit of trouble with the APE. I'm trying to load a 16-bit .pal exported from IrfanView, but I'm continuously getting an "Invalid palette loaded!" error. Any attempts to load a palette after this error cause the program to crash.
I'm not sure what I'm doing wrong, can anyone help me out?
EDIT: Incidentally, what's the palette offset for the "Press Start" image on FR's titlescreen?
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Disregard this, I just opened APE's colour picker and manually edited the palette. Seemed to work apart from a slight graphical error, nothing big though!
Now, who knows the offsets for both the "Fire Red Version" logo and the Charizard sprite?