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Old January 17th, 2013, 04:07 PM
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karatekid552
What happens if I push it?....
 
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Quote:
Originally Posted by Manganum View Post
Quote:
Originally Posted by Manganum View Post
I'm having a bit of trouble with the APE. I'm trying to load a 16-bit .pal exported from IrfanView, but I'm continuously getting an "Invalid palette loaded!" error. Any attempts to load a palette after this error cause the program to crash.

I'm not sure what I'm doing wrong, can anyone help me out?

EDIT: Incidentally, what's the palette offset for the "Press Start" image on FR's titlescreen?
Disregard this, I just opened APE's colour picker and manually edited the palette. Seemed to work apart from a slight graphical error, nothing big though!

Now, who knows the offsets for both the "Fire Red Version" logo and the Charizard sprite?
Several tutorials, including this one which only does the charizard. I'll find the text in a sec:
http://www.pokecommunity.com/showthread.php?t=196269

It also has a solution to your APE problem.


Found the title pallete. You know you can find palletes using the pallete view in VBA, right? I can teach you if you wish. The offset is EAB844 and is is not compressed.
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Last edited by karatekid552; January 17th, 2013 at 05:04 PM.