Thoughts on a Community Project?
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January 17th, 2013, 04:48 PM
Join Date: Apr 2012
Right now, I think that a leader/owner thing is the best way to go. The "pass-the-project" around thing sounds really dangerous, as the one who DID get the game can potentially waste a whole week of progress. And on top of that, I beleive that many people would want to get in to help, which only adds to a waiting list of who gets it next.
Personally, I think we should elect certain people that has access to edit the game. That way the game is controlled and noone gets overhauled with work.
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