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January 18th, 2013 (11:41 AM).
Has a tendency to figure things out
Join Date: Jul 2007
Location: Anywhere I can get away from Yuno
Originally Posted by
Aren't descriptions point able in PGE? I believe so, so just write up the description in XSE using only \n and compile it (look at other move descriptions to see the character limit) then type the offset in in PGE as the description pointer.
Will look like this:
= Hey, this is my new\nattck description!
I'm assuming that if you're using PGE, you've edited the .ini for your new banks you needed to make to expand.
Yeah, this is what I did a while back, and ended up going past the character limit for each line, and they all ended up looking funny. xD
I'll take a look at line limits and try again. And yes, the .ini has been edited to fit my attacks and stuff. Thanks man!
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