Adding New Moves and Creating New Move Effects
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January 27th, 2013 (09:30 PM).
Join Date: Apr 2011
Quote originally posted by
Strange, I checked it once more and it seems to be working for me. Just make sure you put the effect in expanded table of effects.
If you removed last poniter (5F 86 1D 08) in the step 3, you can try this: in PGE set move effect to lower number (e.g. if you set it to 214, make it 213). Hope it'll help.
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Ah yes! It works!! Thx a lot for making this code dude, i spent hours to make it (i know, i'm suck lol) :D
Hope itman will post this at the first page, cause this code is works.
dunno what to write here....
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