Thread: Development: Creating New Battle Animations
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Old January 28th, 2013 (12:08 PM). Edited January 28th, 2013 by romancandle.
romancandle romancandle is offline
 
Join Date: Oct 2009
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Nature: Adamant
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Quote originally posted by SchokoInc:
As for the fangs try to leave out the bite part and start with the punch-animations again and just remove that 02 xx xx 3E part for the punch and i think you misunderstood the part about removing everthing between two 02 xx xx 3Es :o you just have to remove about 1 line and a little more so when you see a 05 or 04 14 or 19 one line lower this is normally where you have to stop deleting
Okay, here is the Ice Punch animation:

Quote:
00 9D 27 00 97 27 00 9F 27 02 24 7B 3E 08 02 05 01 00 01 00 00 00 07 00 00 00 03 F9 A7 0B 08 0A 05 04 00 02 00 00 00 09 00 4C 7F 04 14 19 7A 00 3F 02 60 63 3E 08 02 01 00 00 02 60 63 3E 08 02 01 40 00 02 60 63 3E 08 02 01 80 00 02 60 63 3E 08 02 01 C0 00 04 05 02 48 63 3E 08 02 01 20 00 02 48 63 3E 08 02 01 60 00 02 48 63 3E 08 02 01 A0 00 02 48 63 3E 08 02 01 E0 00 04 11 02 10 67 3E 08 04 05 00 00 F6 FF 08 00 01 00 00 00 02 08 7C 3E 08 03 04 00 00 F6 FF 01 00 01 00 19 84 00 3F 04 02 03 F9 89 09 08 05 05 01 00 00 00 05 00 03 00 01 00 05 04 0F 0E 0A 54 1D 08 04 05 03 F9 A7 0B 08 0A 05 04 00 02 00 09 00 00 00 4C 7F 05 02 24 7B 3E 08 02 05 01 00 00 00 07 00 00 00 00 00 05 0B 03 0D 08
Every 02 xx xx 3E 08 is highlighted. The part italicized is the part I believe you're talking about. I've removed that, it just goes back to start. I think I'm getting hung up on where to start the removal.

Edit: I removed ALL of the underlined. It now works--HOWEVER! However, there's a quick black fade-in, fade-out at the end. The original fades to black a bit. I'm not sure what part caused that. I don't know WHY removing the underlined worked, but it did. Now I just want to remove the black fade part.

Double Edit: FIXED IT! I started at the end and changed bytes that differed between Fire Punch and Ice Punch until the fade disappeared. Here's the Ice Fang code:

Quote originally posted by ICE FANG:
00 9B 27 00 97 27 0A 01 0C 0C 08 19 9A 00 3F 02 30 79 3E 08 02 06 00 00 E0 FF 00 00 00 00 33 03 0A 00 02 30 79 3E 08 02 06 00 00 20 00 04 00 00 00 CD FC 0A 00 04 0A 02 08 7C 3E 08 02 04 00 00 00 00 01 00 02 00 03 F9 89 09 08 05 05 01 00 00 00 04 00 07 00 01 00 05 0B 01 0D 04 01 00 9D 27 00 97 27 00 9F 27 0E 0A 54 1D 08 04 05 03 F9 A7 0B 08 0A 05 04 00 02 00 09 00 00 00 4C 7F 05 02 24 7B 3E 08 02 05 04 00 00 00 07 00 00 00 00 00 05 0B 03 0D 08
I've also got Thunder Fang working.
Quote:
00 9B 27 00 97 27 0A 01 0C 0C 08 19 9A 00 3F 02 30 79 3E 08 02 06 00 00 E0 FF 00 00 00 00 33 03 0A 00 02 30 79 3E 08 02 06 00 00 20 00 04 00 00 00 CD FC 0A 00 04 0A 02 08 7C 3E 08 02 04 00 00 00 00 01 00 02 00 03 F9 89 09 08 05 05 01 00 00 00 04 00 07 00 01 00 05 0B 01 0D 04 01 00 97 27 00 9F 27 00 35 27 0A 01 0C 0C 08 02 38 5F 3E 08 02 02 00 00 F0 FF 04 01 02 38 5F 3E 08 02 02 00 00 10 00 04 01 19 D6 00 3F 03 E9 A0 0B 08 02 03 01 01 01 01 01 01 04 02 03 F9 89 09 08 02 05 01 00 00 00 03 00 0F 00 01 00 02 08 7C 3E 08 03 04 00 00 00 00 01 00 02 00 04 01 02 24 7B 3E 08 02 05 07 00 02 00 10 00 00 00 00 00 04 14 05 0B 01 0D 08
Italics = Thunderpunch effects. 07 was a necessary change to get the sprites and background back to normal after the effect. Now that these are done, I'm moving onto Head Smash.
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